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Contributor: tavte

5.30 Kb

Project a Lat Long still image or image sequence onto any geometry in the scene

04 Apr 2019
584
(0)
Contributor: paurocher

7.45 Kb

the 3D masks takes any xyz / position / normals pass and outputs a mask. You have the option of different shapes and you can also rotate them. I use this one a lot for color correcting or depth effects on 3D images.

18 Mar 2011
2015
(0)
Contributor: GiulioG

4.09 Kb

Camera, scene, lights, scanline render, axis, card & transform geo nodes ready to go!

07 Jul 2015
384
(0)
Contributor: aitor10995

23.75 Kb

Render a pref pass with your geo and cam inside nuke.

11 Jul 2022
42
(0)
Contributor: aitor10995

31.49 Kb

Manage your uvs and export it, especially when you have all of them in different coordinates. It is very useful when you need to find where is your uv desired if you use the position mask option. Export the uvs prepared for render and projections, taking all the range, only the coordinates where you have uvs, or only one uv.

11 Jul 2022
39
(0)
Contributor: masahiro.teraoka

22.22 Kb

You can get the transformation data in alembic with this gizmo. This gizmo needs pyAlembic. http://docs.alembic.io/python/index.html

02 Nov 2014
431
(0)
Contributor: kkqd0298

11.57 Kb

Converts the alpha channel to an obj. Useful for creating 3d smoke or text. Only creates geometry where alpha>0. This makes it smaller/faster to handle, and easier to use in 3d space. Enables you to mirror the back to make a solid object

10 Jul 2017
547
(0)
Contributor: alexeywhitewood

77.58 Kb

Simple Translucency (fake SSS) shader.

11 Nov 2020
100
(0)
Contributor: Gat

2.33 Kb

Node to make axis renderable.

15 Mar 2017
100
(1)
Contributor: WhiteTotoro

13.26 Kb

The magic of the Reconcile3D in one gizmo

03 Jul 2022
60
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