Project a Lat Long still image or image sequence onto any geometry in the scene
the 3D masks takes any xyz / position / normals pass and outputs a mask. You have the option of different shapes and you can also rotate them. I use this one a lot for color correcting or depth effects on 3D images.
Camera, scene, lights, scanline render, axis, card & transform geo nodes ready to go!
You can get the transformation data in alembic with this gizmo. This gizmo needs pyAlembic. http://docs.alembic.io/python/index.html
Converts the alpha channel to an obj. Useful for creating 3d smoke or text. Only creates geometry where alpha>0. This makes it smaller/faster to handle, and easier to use in 3d space. Enables you to mirror the back to make a solid object
Simple Translucency (fake SSS) shader.
Node to make axis renderable.
2D image projected on a 3D sphere
A basic 3D bird with flap and texture control built in Nuke
Tool for creating 3D Worldspace noise textures. True 3D noise, no more seams when mapping noise to a model!