GeoArray v1.0


 
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Contributor: Mike Frank
Instances incoming geometry/particles by generating any number of TransformGeo nodes - ala Houdini's CopySop or Maya's Duplicate Special
Requirements:
10.0, 9.0, 8.0 or later
Linux, Mac, Windows
20 Sep 2017
249

GeoArray

 

GeoArray v1.0

Creates n number of TransformGeo nodes to allow for 'instancing' of incoming geometry or particles. Seems to work for anything which allows a TransformGeo to be attached to it.  

To use, choose the number of copies to make and press Generate Array.  Use transform controls to offset copies. Each copy will be offset by the amount of the first transform.  Head and tail #'s can be animated to trim copies from beginning or end.

Useful for mograph, fx work, etc!

GeoArray examples: https://youtu.be/c2Hl5xoGhcw   (how to embed?)

GeoArrayScreenCap01

Please provide feedback in comments, thanks! -Mike Frank

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Comments   

 
0 # Benjamin Stevuliak 2019-12-05 14:10
Great gizmo. Works very well in complex situations where multiple objects are necessary.
 

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