3D RSS
22.86 Kb
AE_Geo_to_EXR converts a Geometry to an RGB EXR file, and another tool inside this script called 'AE_EXR_to_Points' read that EXR file as a PointCloud in nuke.
31.49 Kb
Manage your uvs and export it, especially when you have all of them in different coordinates. It is very useful when you need to find where is your uv desired if you use the position mask option. Export the uvs prepared for render and projections, taking all the range, only the coordinates where you have uvs, or only one uv.
23.75 Kb
Render a pref pass with your geo and cam inside nuke.
29.12 Kb
Allows the user to project an image onto a card with full rotation control much faster than using a full scanlineRender 3d setup with the ability to adjust rotoshapes and such after the transform has been applied. Requires NumPy.
3.73 Kb
Computes the inverse 4x4 transformation matrix for 3D objects in nuke using tcl for speed.
10.26 Kb
A tool for creating fake volumetric smoke in Nuke.
2.90 Kb
Camera that apart from the matrix also has the Projection tab with the values from the upstream Camera that it's connected to.
922.53 Kb
Full procedural Ladybug rigged, auto textured and animated in nuke. 'Experimental'
4,279.99 Kb
'I can't believe it's not Massive!' A crowd generator for nuke.
14.45 Kb
For use with Mads Hagbarth's point render collection of tools. Allows you to project a texture onto the point cloud (useful for live action work).