Significantly faster way of generating a displaced card. Equivalent to using displacegeo (rgb absolute), but much much much faster. I wroite this for processing bulk 4k displaced cards.
Create specular copy of the main Camera respect of a card(mirror plane) to produce mirror reflections.
Laser Fire, tracer bullet fire generator in 3D.
Create and control any number of lights at the same time.
Locometry allows you to snap Locators (axis) to the vertices of a Geometry for a given frame range.
Simplify the roto of non-organic objects, 3D stabilizing and reversing the stabilization in one go.
mirrors an input geometry based on a card (like a mirror plane)
Plug in two cameras, get one mixture cam! For blending between camera tracks and that
Generates an axis based on a sampled value of a World Position Pass
mScatterGeo supports scattering on geo's vertices, faces and density map in nuke. 2 rotation types availble, 'look At' and 'normals' . Variation of size, rotation, texture and instance geo can be set.