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(0)
Contributor: Gronico

4.02 Kb

mirrors an input geometry based on a card (like a mirror plane)

07 May 2019
88
(0)
Contributor: tavte

5.30 Kb

Project a Lat Long still image or image sequence onto any geometry in the scene

04 Apr 2019
727
(0)
Contributor: [email protected]

3.41 Kb

2D image projected on a 3D sphere

04 Mar 2019
668
(0)
Contributor: wesheo

6.83 Kb

W_SuperNormal generates a surface angle based matte using Normal AOV with a simple picking method and intuitive horizontal/vertical manual rotations.

04 Feb 2019
468
(0)
Contributor: buzzie114

3.89 Kb

This Gizmo let's you do camera projections in few clicks.

30 Oct 2018
241
(0)
Contributor: coolchipper

9.39 Kb

Gizmo to generate tracks out of Nuke's native point cloud or any geometry by sampling values from the viewer.

20 Sep 2018
254
(1)
Contributor: daganmind

112.19 Kb

Simplify the roto of non-organic objects, 3D stabilizing and reversing the stabilization in one go.

01 Jan 2018
390
(0)
Contributor: mfrank

9.97 Kb

Instances incoming geometry/particles by generating any number of TransformGeo nodes - ala Houdini's CopySop or Maya's Duplicate Special

20 Sep 2017
247
(0)
Contributor: kkqd0298

11.57 Kb

Converts the alpha channel to an obj. Useful for creating 3d smoke or text. Only creates geometry where alpha>0. This makes it smaller/faster to handle, and easier to use in 3d space. Enables you to mirror the back to make a solid object

10 Jul 2017
667
(0)
Contributor: kkqd0298

5.47 Kb

Significantly faster way of generating a displaced card. Equivalent to using displacegeo (rgb absolute), but much much much faster. I wroite this for processing bulk 4k displaced cards.

05 Jul 2017
362
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