Extract and manipulate easily the UV in Nuke
Creates a simple Camera Geometry inside of Nuke for your breakdowns (renderable camera).
Using Position, depth or deep data to convert screen space mesh. Since pointcloud is pixel base 3D coordinate data, and it changes on every frame. So SSMesh helps to convert those data to vector data and process any vector tools.
Camera that apart from the matrix also has the Projection tab with the values from the upstream Camera that it's connected to.
Snap&Move v01 - Snap pivot of any geo to bottom, center, top - Move geometry to any vertex, origin - Option to create a linked transform to use sliders for 3D rotation.