SSMesh v1.3


 
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Contributor: Mark Joey Tang
Using Position, depth or deep data to convert screen space mesh. Since pointcloud is pixel base 3D coordinate data, and it changes on every frame. So SSMesh helps to convert those data to vector data and process any vector tools.
Requirements:
12.0, 11.3, 11.2, 11.1, 11.0, 10.5, 10.0, 9.0, 8.0 or later
Linux, Mac, Windows
09 Nov 2019
191

ssmesh flip

Demo v1.2 (added focus region demo) :

https://www.facebook.com/watch/?v=493031774607125

https://vimeo.com/356083546

 

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Changelog :

1.3
- camera window supported
- anamophic project supported
- fix the conflict of 'force region' and 'UV stabilize'. can use both at the same time now.

1.2
- removed unuse camera link knobs
- added focus region, so mesh can be form in specific area/object to save resources for higher LOD (check out new video and demo script)

1.1
- fix the missing line on 'Export Geo' button
- added demo_script in zip
  * Please change resolution in project setting to HD_720 in the demo_script

1.0
- create mesh/geo in screen space using position/depth/deep data

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SSMesh

Using Position, depth or deep data to convert screen space mesh. Since pointcloud is pixel base 3D coordinate data, and it changes on every frame. So SSMesh helps to convert those data to vector data and process any vector tools.

screen1 


 v1.1 added demo_script 

Screen Shot 2019-08-27 at 9.37.49 PM

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