CameraNormals v1.0


 
This location is for Registered Users Only.
Perhaps you need to login or register.
Contributor: Nikolai Wüstemann
Converts world-normals to camera-normals or outputs a respective facing ratio mask.
Requirements:
12.0, 11.3, 11.2, 11.1, 11.0, 10.5, 10.0, 9.0, 8.0 or later
03 May 2020
55

The Gizmo lets you convert your CG worldspace normals to cameraspace normals.

As the blue component of cameraspace normals is often used as a facing ratio, you also have the option to directly output the mask.
In addition you have some control about the facing mask falloff (Simple or Biased), that is driven by an exponential expression.


CameraNormals03

CameraNormals01

 

Please login in order to download these files.

You have no rights to post comments

We have 2647 guests and 70 members online