D_DeepFromDistance v2.0


 
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Contributor: Denis Scolan
It's a short-cup gizmo to convert quickly a multichannel layer into a deep image stream by normalising the 'distance form camera' channel output by your 3D render software.
Requirements:
6.3, 7.0 or later
Linux, Mac, Windows
21 Apr 2013
395

Most of the 3D render softwares are outputing their Distance from Camera channel in metric unit (centimeter for instance), unlike Nuke which normalise the distance between 0 and 1.

So I've made D_DeepFromDistance as a short-cup gizmo to convert quickly a multichannel layer into a deep image stream by normalising the 'distance form camera' channel output by your 3D render software.

For instance I have a multichaneel EXR with a PBC channel (Point Base Camera). The 'blue' channel is the one which carries the distance form camera information. So in the D_DeepFromDistance I'd select 'PBC' in the Distance Channel drop down menu. And then I'd choose 'blue' as the Distance Colour. From there mylaeris now in deep image stream. Easy !

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