EdgeScatter blends an image along a matte edge, typically mixing 2 layers from completely different sources (a greenscreen and a BG for example) for a more photographically correct look.
A ramped blur and defocus based on a matte. Much like iBlur or iDefocus in Shake.
common mask operations (shrink, grow, erode, glow, edgedetect) in one handy tool.
Converts Bump maps or Displacement maps to Tangent Normals using real displacement.
Blend Normal Maps
create soft fallOff basedon your matte channel
Pixelfudger suite: PxF_Bandpass, PxF_ChromaBlur, PxF_Distort, PxF_Erode, PxF_Filler, PxF_Grain, PxF_HueSat, PxF_IDefocus, PxF_KillSpill, PxF_Line, PxF_MergeWrap, PxF_ScreenClean
creates a more graphical bokeh
Create a kaleidoscop effect based on the AE CC_Kaleida with some additional features
EdgeExtend 2 extend the edge of your picture.