EdgeExtend | v1.0 |
Requirements
6.0, 6.1, 6.2, 6.3 or later
Linux, Mac, Windows
6.0, 6.1, 6.2, 6.3 or later
Linux, Mac, Windows
Created on: 29/09/2011
Updated on: 30/08/2009
Downloads: 1575
Updated on: 30/08/2009
Downloads: 1575
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The edge colour is achieved by repeatedly unpremultiplying and blurring the image which helps get some sort of colour information into motion blurred keys for example:

The control matte os typically an eroded version of the alpha channel

Check the tooltips for more info:

Comments (11)
erix andersson
said:
|
... This is an awesome gizmo! Gives much cleaner result than any 3D renderer I've tried. |
Gustavo Schiapim
said:
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... great tool, Frank! Did you see the Pixel Spread tool on Flame? Could you make something like that? |
Ned Wilson
said:
|
... I ran into some problems getting this gizmo to work with 6.3v5. The parameters were getting confused when the script was saved, Nuke exited, and the script re-opened. Also, when I would try to copy to a group, I was getting the Gizmo constructor errors. I also couldn't copy and paste the Gizmo within the same script. I went ahead and re-built the gizmo so that it works with 6.3v5. If anyone else is having these issues besides me, I'd be happy to upload the new version. |
Frank Rueter
said:
|
... Have you tried Nuke 6.3v6? Works fine for me in that version, maybe 6.3v5 had a bug? It's a very simple gizmo, no magic at all, so it'd be strange if the gizmo was to blame. What exactly does the error message say? |
Vinh Nguyen
said:
|
... Hi Frank, how you been? The show I am currently on is locked to 6.3v4. Bringing in gizmos are frowned upon, so I'm trying to bring them in as a group. When I open the gizmo in Nuke, then click on copy to group, I get this pop-up error: Constructor for Gizmo Failed Traceback (most recent call last): File "", line 1, in RuntimeError: Constructor for Gizmo failed |
Ned Wilson
said:
|
... Hi Frank, I got the same error. I'm on 6.3v5 on Linux. Vinh - did you use the one I emailed you, or did you get this one to work? |
Frank Rueter
said:
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... that's bizarre. can you guys please send this to the foundry support? sounds like a bug to me |
Vinh Nguyen
said:
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... I opened it through a text editor, changed the top line from gizmo to group, then copied and pasted all the text into the DAG. I was able to use Frank's version and it worked. Thanks guys. |
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