DespillMadness | v1.1 |
Requirements
6.0, 6.1 or later
6.0, 6.1 or later
Created on: 17/08/2010
Updated on: 17/08/2010
Downloads: 1645
Updated on: 17/08/2010
Downloads: 1645
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Collection of Despill algorithms with fine tuning option and spill matte export.
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Bugfixes: In v1.0 RGB has been clamped unintentionally (oooops) ...This is fixed in v1.1
Comments (6)
J Bills
said:
|
... from what I can tell, RGB is still getting clamped in v1.1. did you mean to delete that clamp node in there? |
Andreas Frickinger
said:
|
... Just double checked it again and couldn't see any clamping in RGB. The clamp in the middle is only clamping the alpha channel. Got a script you can send me where it's clipping? andy* |
J Bills
said:
|
... whoops - the version I was looking at was dated 16 Aug 2010. possible the one I grabbed yesterday didn't overwrite it when I copied it in. I see your v1.1 has the clamp set correctly - apologies, my bad! |
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