Merge

AEPremult

Contributed by Deke Kincaid

his fixes the issue when your background color is anything other then black. Just pick whatever color the guys in 3d or matte painters gave you and Walla! the funky color fringe is now gone. 1.0.2 Added an sRGB knob to do the operation in sRGB instead of linear.

Arvid_CopyMatt

Contributed by harsh gupta

Its Combination of copy and premult node

BBox buddy

Contributed by Johnny Chan

A simple node that can set all your Merge or Keymix nodes bounding box to (A, B, union, intersection).

Breakdown_Accordion_v01

Contributed by Garkay Hu

Breakdown_Accordion is a tool that can make some shot's breakdown, max layers are 20.

Cg_Merge

Contributed by Erjon Sadiku

Auto compositing -Connect a CG element in 'A' input -Connect a BG plate in the 'BG' input Attribute Effects 1- Haze Effect 2- Control Colors (Balance Forgraund) 3- Re-Grain 4- Transform (Forgraund) 5- Motion Blur 6- Merge Control (Balance Background ) 7- ReTime

cm_batchonly

Contributed by Chris McCrowe

This is a switch that use a $gui expression to bypass process heavy nodes until render time.

cm_switch

Contributed by Chris McCrowe

A switch that changes color

ContactSheetAuto

Contributed by Tony Lyons

Contact Sheet that Automatically resizes according to number of inputs. Inspired by Ben McEwan's blog post.

FZ_wipe

Contributed by farhad zamani

wipe transition for create breakdown in nuke

GUIorRender

Contributed by David Schnee

GUI or Render - return inputs in the UI or at Render time.

L_Fuse

Contributed by Justin Johnson

Fuse is a replacement for the merge(over) node.

L_Icolor

Contributed by Justin Johnson

Icolor will apply the hue information from the A input to the B input.

L_SwitchMatte

Contributed by Justin Johnson

Grabs the alpha channel from the A input and premultiplies it to the B input.

MagicMerge

Contributed by Rachel Dunn

Merge tool which adds edge scatter and contamination to achieve a more optical effect.

MathMix_v1

Contributed by quentin vien

Copy Merge Node using Math expression to drive the mix. (Random, Noise, Sin, Triangle, Square, Sawtooth, Bounce, Blip, Sineblip)

Merge Lightwarp (Fibonnaci method)

Contributed by Luan KOLB

Merge LW is an upgraded merge node featuring a Fibonacci-based lightwarp for smoother, more natural edge wrap. It includes additional controls beyond a standard Merge, offering more refined and flexible blending options.

MergeWrap

Contributed by Christian Huthmacher

Just a Merge Node with a built in Light Wrap

MM_MergeClips

Contributed by Mohamed Mamdouh

Automatically Merges different clips to be one clip with full control for each clip.

mtEdgeMix

Contributed by Miguel Torija

Allows you to mix the edge of a target element with a BG element.

npremult

Contributed by Chetal Gazdar

It may sometime happen that you render your scene with some colored background. With this kind of image there is always an issue with edge while doing pre-multiplication. Through this Gizmo you can easily deal with this kind of problem.

pixelate transition

Contributed by Alberto Diaz Moyado

pixelate transition

Rack Defocus

Contributed by julian van mil

A rack defocus between FG and BG with highlight blooming and merge controls

RGB_light

Contributed by Chetal Gazdar

RGB_light gizmo provides facility to Compose RGB light pass (directIrradiance) to Diffuse pass.

RGBAMerge

Contributed by Will Heath

A handy tool for those who want to isolate or combine multi matte and ID passes channels quickly. Has also been updated with the feature to select the desired merge operation.

SK_Merge

Contributed by Sean Kalra

Merge node with an option to input the first and last frame to have it on.

SoftMerge

Contributed by Guillermo Algora

A Merge node that offers an edge transition function (fade) along the A & B contact point. Its function is to avoid a hard edge on those operations that typically output it (e.g. max, min, etc.).

Stoplight

Contributed by J Bills

A simple switch node that changes color from green to red as it's switched from 0 to 1.

T_OverStack

Contributed by Petar Tsonev

Stack merges with an 'over' operation to create better looking thicker smoke.

TNT_MaskAll

Contributed by Michael Habenicht

Simple Gizmo to mask, stencil, in or out ALL channels of a stream with a selected channel

Ultimerge

Contributed by Taran Spear

A merge node with added integration options.

Unmerge

Contributed by Oliver Daniels

Undo a merge "over" operation using your merged layers and the A input.

No tools match your filter criteria.