Particles

AE_Machinegun

Contributed by Ali Ehtemami

A user-friendly particle system based Gizmo to create Lightracers in 3D space.

AE_Shells

Contributed by Ali Ehtemami

a particle system to create Bullet Shells in the Nuke 3D environment.

Cloud_Maker_v1

Contributed by ozgur taparli

Cloud Maker is a particle gizmo for creating 3D clouds and fog with procedural noise.

FallingLeaves

Contributed by Damian Binder

FallingLeaves is a gizmo created by Damian Binder that simulates leaves falling off trees.

Fire & Sparks

Contributed by Gerardo Schiavone

Procedural fire, embers and smoke starting from your custom particle system or custom shape.

HM_AlphaToPointcloud

Contributed by Hosny Muhammed

did you know that you can also emit particles from just the alpha channel? All we need to do is to convert the alpha from a 2D image into a 3D point cloud. But how do we achieve that? We can use an STMap to set the X and Y coordinates and then manually set the Z value to 0. Now you have a custom position pass for your 2D image. Just add a PositionToPoints node, connect your alpha and the custom P pass we created, and now you have a point cloud representing your alpha channel in 3D space. To transform your point cloud, simply add a TransformGeo node, and that’s it! You can experiment with this technique to create a variety of cool effects. To avoid the headache, I’ve created this Gizmo that does it all for you.

MG_water

Contributed by mohamed gamal vfx

water animation Animate water

MR_Matrix_Effect

Contributed by mohamed rabee

A flexible Matrix-style digital rain gizmo for Nuke. Supports characters, numbers, full color control, zoom, and randomized animation. Can also be used for sci-fi HUDs, night vision effects, and military-style overlay

P_Bird

Contributed by YeuJian Lim

A Simple 2D Bird in Particles.

P_Blood_Hit

Contributed by Adam Bob Kelway

A simple particle system with various presets for blood hits. Includes lighting for directionality.

ParticleKiller

Contributed by Wouter Gilsing

A tool to kill specific particles based on their id.

Particles Collection for Nuke

Contributed by Andrea Geremia

A collection of templates and tutorial for the Particles in Nuke

partSystem

Contributed by Simon Moreau

Light particle system that works with cards

RainMaker

Contributed by Matt Richardson

Add lens rain drops

screen_snow

Contributed by ali rahbari

screen_snow designed to recreate melt snow effect on camera! hope you enjoy it!

screen_snow

Contributed by ali rahbari

screen_snow designed to recreate melt snow effect on camera . hope you enjoy it.

T_Embers

Contributed by Petar Tsonev

A gizmo to create embers.

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