3D Object v1.1


 
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Contributor: Andrea Geremia
My personal collection with some objects and tools
Requirements:
11.0, 10.5, 10.0, 9.0, 8.0, 7.1, 7.0, 6.3, 6.2, 6. or later
Linux, Mac, Windows
02 Aug 2019
62

3dObject_01.jpg

You can use images, 3D Objects, renders with Deep and AOV in a second! 

 


v1.1

+ Place the folder wherever you prefer, not just in the .nuke folder

+ Added new items


Working every day with 3D space in Nuke and I had troubles with Cube and its UVs.

Why Nuke has only the Cube object with this kind of UVs?! So I decided to create a collection with some basic 3D Objects and Tools.

Nothing complex, but this collection is really handy: you don't have to insert any path or modify anything else.

 

Since the complete package was too big for Nukepedia, this is just a Lite version. Download the complete pack from my website for free (of course)

DOWNLOAD THE COMPLETE PACKAGE: http://www.andreageremia.it/download/tutorial/3d_object/3D_Object.zip

Find here a complete guide: http://www.andreageremia.it/tutorial_3dobject.html


HOW TO INSTALL IT?

It's really easy to install the package, because all the paths and folders are already created.

1. Extract the folder from the file .zip
2. Drag and drop the folder in your .nuke folder or, with the version 1.1, wherever you prefer
#in your .nuke folder, path would be something like this:

#Linux: /home/login name/.nuke
#Mac OS X: /Users/login name/.nuke
#Windows: drive letter:\Users\user name\.nuke

14.jpg

3. Add this code to your file init.py 
Object3D_path = '/Users/yourPath/.nuke/3D_Object'
nuke.pluginAddPath(Object3D_path)

4. Run Nuke


In this collection you can find 7 sub-categories:

03.jpg


01. BASIC GEOMETRY

Basic contains basic models in low and high resolution with relative UV. Cube, Cylinder, Cone, Pype, Torus, and Pyramid with 3-4-5 sides

04.jpg

02.jpg

08.jpg


02. TEST GEOMETRY

You can use the Test Geometries directly in your script like any other Geometry in Nuke.

05.jpg

15.jpg

17.jpg

22.jpg


03. TEST DEEP

You can find a test scene of Deep Compositing. I've just integrated the scene in my collection, but you can find it at this link: https://youtu.be/uHW3VfRo31c. Thanks Mayika VFX


04. TEST AOVs

A complete render with background, CG ground and CG object. All the renders have the passes and deepEXR.

28.jpg

30.jpg

31.jpg

32.jpg


05. TEST IMAGES

Here you can find extra 2D images that you can use quickly as test. Single images, no full footage.

33.jpg

34.jpg

35.jpg

 


06. TOOLS

Here you can find some tools I've done for the 3D Space.

06.jpg

Background 3D: http://www.nukepedia.com/gizmos/3d/background-3d

27.jpg

UV Render: http://www.nukepedia.com/gizmos/3d/uv-render

26.jpg

29.jpg


07. TEXTURE

Here you can find some textures

07.jpg

24.jpg

25.jpg 

Please login in order to download these files.

Comments   

 
+1 # Frank Rueter 2019-07-11 23:10
very nice, thanks for sharing!
 
 
# Andrea Geremia 2019-07-12 08:28
Thank you Frank! It's a pleasure
 
 
+1 # satish rekapalli 2019-07-12 02:43
great, thanks for sharing....
 
 
# Andrea Geremia 2019-07-12 08:30
Thank you! Enjoy it
 
 
+1 # Alex G 2019-07-12 06:55
Good job. Thank's!
 
 
# Andrea Geremia 2019-07-12 08:29
You are welcome ;-)
 
 
# Adrian Pueyo 2019-07-13 07:28
Dude this is really cool!
 
 
# Andrea Geremia 2019-07-13 08:15
THank you Adrian!! Nothing compared to your tools
 
 
+1 # Henriette Adel 2019-07-18 13:07
This looks very cool and is an awesome addition to basic nuke 3D

anyway, I would suggest using something like
[python {Object3D_path} ]/TestGeometry/ buddha.obj (e.g.)
in the ReadGeo's file knob, so you don't force people to put it in the .nuke folder
 
 
# Andrea Geremia 2019-07-22 23:08
Yes, thanks for the advice! I will do it in the next release
 
 
# Kien Nguyen 2019-08-03 09:19
Thanks
 

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