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(0)
Contributor: KoLt__Real

2.43 Kb

Simple tool which provides alpha based on normals to grade and relight. Quick Demo : https://vimeo.com/445925592

09 Aug 2020
182
(0)
Contributor: Mohamed Selim

37.93 Kb

Macbeth Chart built inside Nuke

23 Sep 2018
361
(0)
Contributor: gasmasocet

12.58 Kb

Tracks selected vertexes of any geometry in a human way.

05 Dec 2017
810
(0)
Contributor: gasmasocet

4.24 Kb

The same as Project3D but instead of Geo uses Pos pass.

23 Jul 2016
321
(0)
Contributor: imanjp

3.16 Kb

A good way of controlling a card with 2 Axis.

07 Aug 2015
142
(0)
Contributor: INEEDMONEY

2.06 Kb

Tool makes shadows for cards with textures that have alpha channel...

06 Feb 2014
1548
(0)
Contributor: jackb

291.93 Kb

The script used in the Mullet introduction video for the J_Ops 2.0v1 release.

18 Nov 2013
126
(0)
Contributor: jackb

5,616.17 Kb

A demo script for the Mullet toolkit found in J_Ops. This script demonstrates compute intensive use of constraints to allow fractured objects to gradually disintegrate on repeated impacts.

18 Nov 2013
146
(0)
Contributor: jackb

3.78 Kb

A demo script for the Mullet toolkit found in J_Ops. This script demonstrates very simple constraint usage.

18 Nov 2013
115
(0)
Contributor: jackb

957.73 Kb

A demo script for the Mullet toolkit found in J_Ops. This script demonstrates a ragdoll setup, and then subjects the rigged system to external interactions.

18 Nov 2013
131
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