The 'random' expression

Written by Victor Perez on .

Here you are a brief explanation of all controls in Nuke's random expression.

This is the full function 'by default':
or just simplified: random(1,frame)
This creates a curve containing random values between 0 and 1.

The breakdown controls:

seed value randomly changes the curve without modify its nature
frequency value increase or reduce the amount of oscillations (1
= 1 peak per frame by default)
amplitude indicates the maximum value of your oscillation (max=1 by default)
valueOffset value decides where the curve sits on Y axis (0 by default)

if you want to generate a curve with random values between 2 and 8 with a (low) frequency of 1 peak every 5 frames this is the formula:

You can use this function as an expression in any numerical knob.


+2 # Ahad Mohebbi 2012-04-04 16:02
it is very useful for me
Thanks again
+1 # frank rueter 2012-04-04 16:10
just to avoid confusion: this is actually a Nuke expression, not TCL. Doesn't make it any less useful though :-)
+1 # Anton Moss 2012-11-06 11:48
Thanks a ton Victor, this is very useful.
+1 # Jed Smith 2012-12-23 23:46
Thanks for this helpful explanation! If anyone might find it useful, I created a simple gizmo wrapper / frontend to this expression which you can use to generate a source of random values, without having to fiddle with the expression's values.
+1 # martin constable 2012-12-24 00:07
In my experiance, when wrapping this up in a node it is best to pull off two values for the noise, each one using a different seed, but identical in other respects. This arrangemnt is most usefull for random style XY movements.
+3 # charles k 2014-10-20 15:28
How to have a different seed when you duplicate your node ?

In AE it's the default setting. Duplicate a layer with a random() expression and the seed will be different.

In Nuke, to make this, I write "xpos" or "ypos" in the seed parameter. It will take the position where the node was created as the seed.

random(ypos, 1)
+1 # Reed Eriksson 2016-02-22 19:42
How do you get random values between 1 and 1.5?
+1 # Frank Rueter 2016-02-23 00:17
random() always returns a value between 0 and 1, so in order to adjust the output to always be between a custom minimum and maximum value you can do something like this:
random(frame) * (myMaxValue-myM inValue) + myMinValue

so in your case this would be:
random(frame) * (1.5-1) + 1

if you link min and max values to user knobs you can drive this interactively.
# Reed Eriksson 2016-03-16 22:32
Thank you!!
# Rion . 2019-01-28 12:25
is that possible to make random expression.
ie: 1st frame value 1
2nd frame value 0
# Hossein Ghasemi 2019-01-30 08:59
I need source code of random and noise function in nuke for using in maya.
can you help me?

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