3D RSS
20.31 Kb
Allows you to easily render Planar Reflections from a Mirror Card's Perspective
86.35 Kb
Place 3D cards in world position, and generate holdouts quickly, without using nukes 3D viewer
9.60 Kb
Convert multiple 3D points to 2D tracker points really fast!
13.26 Kb
The magic of the Reconcile3D in one gizmo
11.20 Kb
Unify all the 3D transformation nodes into one single coordinate value. Snap vertex supported animation, shifted pivot, and able to export translation and rotation.
13.29 Kb
Initial intention of 'Origami' is a *just for fun* tool. Since the tool involved many setup. Then I start to build it for practical usage. It helps to build geo patch for scatter objects or form a new UV, re-build a messy wireframe photoscan geo, clone a high-end geo to low-end geo for patch or 3D reference, and also able to create interact animation. v1.2 added tangent for geo smoothness.
30.51 Kb
mScatterGeo supports scattering on geo's vertices, faces and density map in nuke. 2 rotation types availble, 'look At' and 'normals' . Variation of size, rotation, texture and instance geo can be set.
6.76 Kb
Calculate the depth value from camera to target object. Apply the result to any depth tools, such as rack defocus, deep nodes. I also used this to propagate multiple shots to keep consistency.
1,365.61 Kb
UVEditor is simplify the steps of create uv tile or udim setup in nuke, provide the visual of uv tile in uv space of the geo, export udim texture, extract mattepainting projection in udim, paint fix the texture and map it back to the geo.
6.63 Kb
Creates a simple Camera Geometry inside of Nuke for your breakdowns (renderable camera).