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(0)
Contributor: jobby

5.71 Kb

A Gizmo that lets you load separatly rendered AOVs/passes at ease.

02 Apr 2025
46
(1)
Contributor: sarus

9.39 Kb

A simple tool to create a mask from an ID pass.

09 Jun 2017
1015
(0)
Contributor: supertommehugo

4.56 Kb

Enable or disable a branch of your script within a certain framerange

20 Aug 2012
117
(0)
Contributor: drumzoo

2.90 Kb

Copy as many layer as you want from A to B.

20 Jan 2021
124
(0)
Contributor: drumzoo

1.91 Kb

Remove as many layer as you want.

20 Jan 2021
456
(0)
Contributor: rahbari

7.80 Kb

create aberration without edge error.

06 Sep 2020
278
(0)
Contributor: CameraRick

10.32 Kb

Simple tool for cleaning colour channels in different colourspaces

30 Jan 2020
58
(0)
Contributor: CameraRick

4.28 Kb

Generates Z-depth information from 2D images. Works quite well with landscapes, but terribly with anything else.

29 Jan 2020
177
(0)
Contributor: Eyki

88.21 Kb

MECudimmanager is a tool to organise UDIM Inputs in Nuke. It can be used to conveniently give an overview of the models UV spaces, show specific UDIMs and input textures that are automatically getting put into the correct place. It can be used for the creation of masks, paintovers for specific areas and projections on complex models with multiple UV spaces.

15 Feb 2018
244
(0)
Contributor: satheesh

5.04 Kb

This gizmo allowing you to create matte from 9 channels. r,g,b,a,c,m,y, luma and black.

15 Feb 2014
428
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