Grad_CB v1.2

This location is for Registered Users Only.
Perhaps you need to login or register.
Contributor: Chad Buehler
8 point Grad/Ramp with built-in sampling
11.0, 10.5, 10.0, 9.0, 8.0, 7.1, 7.0, 6.3, 6.2, 6. or later
Linux, Mac, Windows
29 Apr 2018

8 point/4 point Grad/Ramp with built-in sampling

You have the ability to use the sample, add to sample, user defined or you can source one of the other points sample


* I've included a light version for Nuke 9.0v8 - 11.0v4, due to a foundry created regression bug, which is now fixed.

Please login in order to download these files.


0 # ALeksandar Ribar 2015-11-23 11:20
Super awesome gizmo, especially for some cleanup work.

Stopped working in 9.0v8 though :(
0 # Chad Buehler 2016-01-13 19:56
Don't have access to that version. Platform? Details? Just tested it on Linux 9.0v5 and it has no issues.
0 # ALeksandar Ribar 2016-01-14 18:20
I'm not at work at the moment so I can't screenshot it for you. I also revert to an older version of nuke (9.0v6) when I need your lovely gizmo. It sometimes works on one frame but as soon as you play it it starts to act up, you have to move sample points to get the gradient. I'll try to get more details tomorrow, but it's not that big of a deal. Platform is Windows.
0 # Seth Peterson 2017-11-18 00:56
Any plans on updating this for 10.5v3? Doesn't seem to be working at the moment. Cheers.
0 # Chad Buehler 2017-11-18 08:13
This is a regression bug, which started in 9.0v8. In other words the foundry broke something that has worked for years. The bug ID is 199893 if you'd like to add your voice to getting it fixed earlier. Their target release for a fix is Nuke 11.0v4
+1 # ALeksandar Ribar 2017-11-18 09:48
I'll add my voice then. Thanks Chad. I actually do check every once in a while if you have any updates to the Gizmo. It's a shame foundry doesn't have any good ramp nodes, especially when you consider how useful they are when keying with Ibk.
0 # Chad Buehler 2017-11-28 18:26
Updating TargetRelease from Nuke 11.0v4 to Nuke 11.1v1
0 # ALeksandar Ribar 2017-11-29 10:38
Damn it Foundry. Should I open a ticket and let them know of my opinion of this?
0 # Chad Buehler 2017-11-29 18:19
Feel free to do so. I'm guessing they're having a tough time fixing the issue they caused. But I do know that they prioritize problems based on the number of people asking it to be resolved.
0 # ALeksandar Ribar 2017-12-10 13:04
I think they closed the issue finally. At least I've got an email saying it's closed.

You have no rights to post comments

We have 2806 guests and 38 members online