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Contributor: TheRetter

2.82 Kb

This has the same function as the 'set to current frame' in the Tracker node. But you can apply this on any Transform or CornerPin2D Node that has the tracked values already baked in.

10 Jul 2023
Contributor: Cescemre

0.32 Kb

This script allows you to copy any node you have on the clipboard to multiple destination nodes.

29 May 2023
Contributor: romb14

2.25 Kb

This script sets hotkeys for fast Viewer input setting without need to select any node. Convinient if you often compare original source with your work or any other source.

10 Apr 2023
Contributor: kbueno

120.56 Kb

Adds checkboxes to the 'Viewer1' node properties with the connected node names next to it. With a checkbox 'checked' (locked) you disable the viewer node to change that index input node with another.

06 Apr 2023
Contributor: guialgigu

24.34 Kb

Set a new reference frame for any baked-in Transform or CornerPin2D node. Generate information for either MatchMove or Stabilize.

10 Mar 2023
Contributor: nickonstad

1.84 Kb

A simple python script that saves the time and date that your project was opened and closed into a Text Node named Time Keeper. There is a python button in the User Tab to copy the Time Keeper's message to your clipboard where you can paste it wherever.

05 Mar 2023
Contributor: pushkarevalexandr

12.96 Kb

Creates the same menu with Cattery gizmos in Nuke13, as Nuke14 creates automatically

11 Feb 2023
Contributor: leafpictures

3,655.52 Kb

The default plugin is a visual approach to let you create knob defaults inside Foundry’s Nuke on the fly without the need to write and maintain any line of code. It contains the default main window which lets you create, edit and delete knob defaults and bundle them in preset lists that can be imported and exported and thus be shared with other artists.

17 Aug 2022
Contributor: cglukas

2.61 Kb

Editing scriptknobs inside Nuke is a nightmare. Especially if you want to convert your old python 2 gizmos. This script enables you to edit any scriptknob inside PyCharm Community (a free IDE).

01 Aug 2022
Contributor: jordanboulais

16.54 Kb

Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points. This script create a controller shape on wich you can add independent key frames.

02 Jul 2022
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