PNZ Suite v1.4


 
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Contributor: Mark Joey Tang
Convert 3D data passes. Included P2N (PositionToNormal), P2Z (PositionToDepth), Z2N (DepthToNormal), Z2P (DepthToNormal) and ConvertPNZ (self convertion, such as space convert, fresnel, invert depth.
Requirements:
12.0, 11.3, 11.2, 11.1, 11.0, 10.5, 10.0, 9.0 or later
Linux, Mac, Windows
22 Jan 2020
93

I have done PositionToNormal during Deep2VP v3.5. I create this standalone version for 2D comp and added more different convertion for 2.5D comp.

Convert Position/Depth to Normal. It might has a little bit artifact on edges. Try to adjust 'Depth Threshold' for better result. It might not able to get decent result on thin object, such as hair/fur. Depends on the needs.
 
If you use it for relight, try to light it with this pass first, those artifact might not an issue.
 
Some space swap require camera data.

Enjoy!


changelog

1.4
- toolset changed the name to 'PNZ suite'
- a package convert 3D tech passes
  included
  * P2Z ( Position To Depth )
  * P2N ( Position To Normal )
  * Z2P ( Depth To Position )
  * Z2N ( Depth To Normal )
  * ConvertPNZ ( self convertion )
- fixed camera window transformation issue

1.2
- changed camera input to expression link
- fix alpha check
- added support camera window roll

1.1
- Cleanup

1.0
- Convert Position data to Normal


convertPNZ

PNZ suite 01

PNZ suite 02

PNZ suite 03

PNZ suite 04

cube sphere

car

relight

 

 

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