LUE Grading for Nuke v1.2


 
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Contributor: Mads Hagbarth Lund
LUE is a advanced colorgrading toolset for Nuke
Requirements:
9.0, 8.0 or later
Linux, Mac, Windows
26 Oct 2015
4460

Release Log:

[1.2]

  • Fixed a issue that would cause contrast to clamp the image if applied.
  • Fixed a issue that would cause OCIO grading spaces to be clamped. (No longer uses OCIO for grading space)
  • Contrast Rolloff slider have been removed

 

LUE is a advanced grading toolset for Nuke

For more info and introduction to LUE, see this: https://vimeo.com/142796389

LUE is also available in a light version for Nuke Studio: http://www.nukepedia.com/hiero/python/lue-grading-for-nuke-studio

LUE4NUKE5

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Comments   

 
# be de 2015-10-19 07:33
very nice gismo!

Tnx a lot
 
 
# Lucas Pfaff 2015-10-19 09:08
This is nothing but amazing. Wow. Thank you very much for this!
I can't imagine how much time and effort went into this, the function and detail is amazing. Thank you so much for sharing!

//edit
I don't know if you also search for bugs, I just noticed the first "Enable" button in the general tab is without function; regardless if it's checked or not, corrections are applied. The "Clear" button works like anticipated :)
 
 
# Doruk Saglam 2015-10-19 09:19
I've been waiting this for a while. Thanks for sharing!
 
 
# Parimal Desai 2015-10-19 13:19
Powerful coloring toolset, Thanks for sharing.
 
 
# Charles Taylor 2015-10-19 14:10
You're a boss!
 
 
# Gregoire Verweijen 2015-10-19 14:25
What a great plugin!!
If I may add an feature request. (working on OSX with a Wacom pen.) would be great to have a easy reset method (I have no middle mouse button) something like, command + click and add a reset option in the submenu or so.

I have not yet got it working on the farm. anyone else, am I missing something?

Thanks for sharing!
Cheers
 
 
# Evgeniy Zozulya 2015-10-21 08:47
Amazing useful!

Tnx
 
 
# Carl Schröter 2015-10-21 09:34
Amazing gizmo! Inspiring stuff, thanks a lot for sharing.
 
 
# teddy tekeba 2015-10-26 13:22
this is all in one gizmo awesome !!! respect man
 
 
# Suprim Koder 2015-10-27 13:08
LUE4NUKE.Write1 cannot be executed for multiple frames
 
 
# Mads Hagbarth Damsbo 2015-10-27 19:01
Quoting Suprim Koder:
LUE4NUKE.Write1 cannot be executed for multiple frames

can you send a copy of the project file?
 
 
# Juan Brockhaus 2015-11-16 13:51
this is really cool!
was missing this kind of cc in nuke.
thanks for sharing!

Cheers

Juan
 
 
# tibo g 2016-01-03 23:46
Thx a lot !
merci merci merc i :)
 
 
# Johan Alfort 2016-09-28 10:19
love the node but getting errors on deadline when I try to farm render, saying RunNodeC not defined?

otherwise, love it :)
 
 
# Laszlo Gulyas 2016-10-06 08:47
Absolutely amazing gizmo. However the hue corrections are reset when I copy the gizmo or reopen a saved comp. Nuke9.0v7
 
 
# jordi garcia 2016-11-10 18:42
Started to have problems with 10.0.4
When I save and reopen it's disconnected and with a very weird color.
Anyone experienced that ?
 
 
# Joris Seghers 2017-01-19 11:24
I keep getting the error message 'DLL load failed: The specific module could not be found.' when opening the properties panel for the node. What am I doing wrong? It does work when rendering from Nuke but I can't get it to work with Deadline.

Cheers Joris
 
 
# Octavio Alonso 2017-05-05 07:06
Im getting this message every time I open the node: "NoneType object has no attribute ´knob´"
 
 
# Andrew Coleman 2017-07-27 16:23
Any word on when this will be updated for Nuke 11?
Looking forward to it, thanks.
 
 
+3 # Mads Hagbarth Damsbo 2017-08-03 11:00
Quoting Andrew Coleman:
Any word on when this will be updated for Nuke 11?
Looking forward to it, thanks.


As the public version have a lot of bugs, and the stand alone nature of it (the code included in the node) causing some problems with some 3rd party network renders i have done some rewriting of it. But i don't have any estimates on when its going to be done.
 
 
# Octavio Alonso 2017-08-20 14:01
Please, update the tool soon,. Its the only one that do this kind of job and its wonderful
 
 
# Andrew Coleman 2017-09-08 19:58
Anyone have the problem where the color wheels disappear in the 3way LGG and SMH? Running 10.5v3
 
 
# Rodrigo Elias 2017-12-26 16:41
Lue4Nuke is realy great!! Thanks Mads Hagbarth for this tool.

I have a problem that could be simple to solve. When someone open a Nuke Script at Nuke Assist that has Lue4Nuke Gizmo, it turns gray every knob and after save & close we can´t edit it even in the NukeX Gui.... Has any workaround to it?

Thank you!
 
 
# Michael Clemens 2018-02-22 03:08
Feature Request:

Can you add the ability to select a layer from a multichannel exr (i.e. diffuse, spec, reflection) and have it merge it back into the stream as the updated/graded layer.

Currently, it's only working on rgb.
 
 
# Raphael Ribeiro 2018-03-02 18:14
WE NEED THIS FOR NUKE 11 ASAP!!!! WHERE THE F** IS ITTTTTT!!!!! hahaha
 
 
# Caleb Dermyer 2018-05-02 14:14
wonderful tool, thank you!
I just started using it a few months ago, and now I've updated to nuke 11. Any chance of an update?
 
 
# Andrew Kennedy 2018-05-30 23:14
I noticed that when saving the node, only the "red" knob in the "Exposure1" node inside the gizmo is saving its value. The green and blue values are reset to zero. Unfortunately this prevents remote rendering because a user will always have to adjust the Exposure slider in the Primaries tab in order to hard-reset the knobs.

Possibly what is happening is that the ganged knobs don't update until a change is detected.

Is there any chance of getting this fixed? We love using your tool, but unfortunately it doesn't work on render farms when this happens.

Thanks!
 
 
+2 # Evgeniy Zozulya 2018-09-16 18:34
Dear, Harghbarth
What about Lue for Nuke10-11 with pyside2 ?
 
 
# Stephen Willey 2018-09-27 13:46
To use this in Nuke 11 you just need to deal with the following lines in the init_colorwheel knob of the gizmo:

import PySide.QtGui as QtGui
import PySide.QtCore as QtCore
from PySide.QtGui import *
from PySide.QtCore import *
from PySide.QtWebKit import *

From what I can see, the bottom 3 can just be removed. Then you just need to use your preferred method to deal with importing QtGui and QtCore in a way that works for both PySide and PySide2.
 
 
+3 # Carlos anguiano 2018-10-13 04:56
Here's a patched version works with nuke 11, i have not tested it at all lol... but it doesn't crash and the color wheels work :D

not sure if the original author wants to check it, and included it with the download :D

https://drive.google.com/open?id=1cCBGaSw0P3fg7_GrE30oo0kmULa9hB3h
 
 
# olien olien 2018-11-26 15:59
Have problens Nuke11.2v5...
 
 
# Pål Gustav Widerberg 2019-02-27 08:05
Works here! Nuke 11.3.
 
 
# erik pagis 2019-05-27 02:04
Nuker 11.3 works fine.
 
 
# Octavio Alonso 2018-12-26 12:28
In Nuke 11.3v1: -> "NoneType" object has no attribute "knob"
Any update on this?
 
 
# boonmak rat 2019-06-11 02:02
very nice thank you
 
 
# Dou Niwan 2019-08-30 10:00
No module named PySide.QtGui
name 'QtGui' is not defined.

I want to the colorwheel work.
:cry: :cry: :cry: :cry :cry :cry :cry :cry :cry :cry :cry :cry :cry :cry
 
 
# John Payne 2019-11-07 18:24
Thanks!!!!!
 
 
# chris miller 2019-11-22 16:04
Anyone have an idea how to add a pivot to his contrast expressions?
 

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