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5.2, 6.0, 6.1 or later
Linux, Mac, Windows
How to: uvPaint takes only one input, the UV map.
Once you plugged you uv map, open the properties.
On the bottom left corner in the frame you should see a picker called "uvPicker". This is the tool to paint on the uv map. Move it whatever you want to paint on. Then press the "Draw" button to start to paint.
Now you can simply start to move the "uvPicker" to start to draw on your uv pass. One you release the mouse you get the update in the viewer of the translated strokes in the 2D space. You can temporaly stop to paint just pressing the "Stop" button. The you start to paint again with "draw".