tileStitch v1.1


 
This location is for Registered Users Only.
Perhaps you need to login or register.
Contributor: Tom Tatchell
Website: www.buzzbox.eu
Gizmo to combine a tile render of a still image while maintaining all multi pass layers (AOV's)
Requirements:
10.0, 9.0, 8.0 or later
Linux, Mac, Windows
20 Sep 2016
105

Render Tile Stitching.

 

 

---

v1.1 changes

On pressing Stitch Tiles, the code will put a python script into the 'onScriptLoad' section of the nuke script, to re-stitch the tiles when you open the file.

---

 

 

We use Cinema4D's Tiled Camera (found in the content browser) setup to create the sequence ready for stitching.

The tiles are rendered in the following sequence:

tiles

 

Step 1:

Read in the tiles as an image sequence.

Step 2:

Attach the gizmo to the read node.

Step 3:

Press the buttons in order from top to bottom and the gizmo should do the rest! (buttons are quite self-explanitory...)Screen Shot 2016-08-18 at 10.43.14

 

If you only wished to keep the RGB Channel the contact sheet node would do the job.

However, this node keeps all of the layers from a multipass intact and accessable post-stitch.

Examples:

tiledCar-tiles

tiledCar

tiledCar-layers

 

 

Send a message to [email protected] // DATA[ /* /!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */ // ]]> if you have any questions or suggestions :)'

Please login in order to download these files.

You have no rights to post comments

We have 8591 guests and 76 members online