tileStitch v1.1


 
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Contributor: Tom Tatchell
Website: www.buzzbox.eu
Gizmo to combine a tile render of a still image while maintaining all multi pass layers (AOV's)
Requirements:
10.0, 9.0, 8.0 or later
Linux, Mac, Windows
20 Sep 2016
219

Render Tile Stitching.

 

 

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v1.1 changes

On pressing Stitch Tiles, the code will put a python script into the 'onScriptLoad' section of the nuke script, to re-stitch the tiles when you open the file.

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We use Cinema4D's Tiled Camera (found in the content browser) setup to create the sequence ready for stitching.

The tiles are rendered in the following sequence:

tiles

 

Step 1:

Read in the tiles as an image sequence.

Step 2:

Attach the gizmo to the read node.

Step 3:

Press the buttons in order from top to bottom and the gizmo should do the rest! (buttons are quite self-explanitory...)Screen Shot 2016-08-18 at 10.43.14

 

If you only wished to keep the RGB Channel the contact sheet node would do the job.

However, this node keeps all of the layers from a multipass intact and accessable post-stitch.

Examples:

tiledCar-tiles

tiledCar

tiledCar-layers

 

 

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