tileStitch v1.1

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Contributor: Tom Tatchell
Website: www.buzzbox.eu
Gizmo to combine a tile render of a still image while maintaining all multi pass layers (AOV's)
10.0, 9.0, 8.0 or later
Linux, Mac, Windows
20 Sep 2016

Render Tile Stitching.




v1.1 changes

On pressing Stitch Tiles, the code will put a python script into the 'onScriptLoad' section of the nuke script, to re-stitch the tiles when you open the file.




We use Cinema4D's Tiled Camera (found in the content browser) setup to create the sequence ready for stitching.

The tiles are rendered in the following sequence:



Step 1:

Read in the tiles as an image sequence.

Step 2:

Attach the gizmo to the read node.

Step 3:

Press the buttons in order from top to bottom and the gizmo should do the rest! (buttons are quite self-explanitory...)Screen Shot 2016-08-18 at 10.43.14


If you only wished to keep the RGB Channel the contact sheet node would do the job.

However, this node keeps all of the layers from a multipass intact and accessable post-stitch.







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