PolyCamera v1.0


 
This location is for Registered Users Only.
Perhaps you need to login or register.
Contributor: Frank Rueter
Website: www.ohufx.com
renderable camera geometry
Requirements:
7.0 or later
05 Feb 2013
123

This is some simple geometry that mimics the camera that is plugged into it so it can be rendered.
I am just doing some shot break downs and needed this, so thought I'd share.

I didn't bother to make this work with cameras that are parented to Axis nodes. If you need to do this, the simple workaround is to detach the camera from it's parent nodes (if any) and use a TransformGeo node under the PolyCamera, then parent that to the Axes.

 

PolyCamera 02

 

PolyCamera 01

Please login in order to download these files.

You have no rights to post comments

We have 3486 guests and 89 members online