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Contributor: bobman

9.27 Kb

My first attempt at a gizmo. Simple gun laser sight setup that a colleague made. By default the colour is red. There is a check box to change the the colour to green, or change to the desired colour. The noise patterns are editable and viewable from the gizmo. To get started simply add a roto shape or matte about 4pixels in width into the LaserShape input and animate the shape to your shot's requirements. Any feedback in appreciated.

31 Mar 2014
551
(0)
Contributor: mephiz

2.56 Kb

a simple implementation of chladni patterns with the expression node. based on the original empiric formula

05 Mar 2023
21
(0)
Contributor: AlexWebb

2.74 Kb

LensVignette is a quick way to setup a realistic vignette. The node defaults to aligning the radial as a circumscribed circle around the corners of the input format matching the behaviour of a real lens. Useful for removing the darkening effect of a vignette as well as adding it.

20 Nov 2017
629
(0)
Contributor: lamakaha

8.90 Kb

magnify glass

30 Dec 2010
572
(0)
Contributor: alexeywhitewood

4.62 Kb

It's a standard Nuke Grain2 node, but with ability to control noise intensity in darks only.

11 Oct 2016
139
(0)
Contributor: iEatBabies

11.68 Kb

Quickly generate mattes from 3d objects by utilizing the renderID and coverage passes.

31 May 2015
604
(0)
Contributor: clay

5.34 Kb

create a ring shape

06 Oct 2015
373
(0)
Contributor: clay

5.31 Kb

Create a mask to slice a circle and ring.

06 Oct 2015
221
(0)
Contributor: clay

5.48 Kb

Create graphic elements such as progress bar or eq bar waveform style.

07 Oct 2015
315
(0)
Contributor: alexander055

1.89 Kb

Very simple gizmo that randomizes the outline of your shape.

07 Jan 2019
820
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