Filter RSS

Order By : ID | File Title | Downloads | Submit Date | Submitter | Author | Rating
Page:  « Previous ... 14 15 16 17 18 19 20 21 22 23 Next »
(1)
Contributor: emucheese

10.20 Kb

Creates a distorted invisibility or cloaking effect.

27 Mar 2015
697
(0)
Contributor: Tomas

18.28 Kb

Create a kaleidoscop effect based on the AE CC_Kaleida with some additional features

02 May 2012
866
(0)
Contributor: Tomas

7.36 Kb

realistic glows and blooming

20 Feb 2014
5003
(0)
Contributor: CreativeLyons

3.49 Kb

simple tool to feather alphas inwards and outwards.

18 Dec 2015
1173
(0)
Contributor: CreativeLyons

8.18 Kb

Quick and easy Directional blur, with rotation and size controls. Can select between blur and defocus.

19 Jul 2019
1163
(0)
Contributor: fxtor

17.38 Kb

This is a chromatic aberration gizmo to mimic the art effects produced by certain lenses. This gizmo gives you control over each channel separately (scaling of R,G,B) and many other channel offset and blur options.

01 Oct 2020
10945
(0)
Contributor: fxtor

14.13 Kb

This tool creates an edge matte with subpixel control based on the alpha input. Increase the slider values to grow/shrink the matte, and blur the inner/outer edges as needed.

01 Oct 2020
1831
(0)
Contributor: fxtor

11.96 Kb

This is an alternative glow gizmo to Nuke's standard glow node. Features include: blending modes, glow size with more realistic-looking falloff, mask input, reformat settings, anamorphic look, color tinting, tolerance, gain, saturation, and more options to control the glow look. The glow falloff is created by exponentially increasing the blur value to create the more realistic look.

06 Aug 2016
1597
(0)
Contributor: tdlockard

6.65 Kb

Analyze the changing focus values of a plate, and bake out to an animated Defocus node.

04 Sep 2015
1039
(0)
Contributor: vangel

3.39 Kb

Blends the proceeding and the following frames motion-deformed into the actual frame to wipe out grain and GI light-flicker. With adjustable masking for areas with too much difference, minimizing visible artifacts. Should work with Nuke 6.x too.

10 May 2013
991
Page:  « Previous ... 14 15 16 17 18 19 20 21 22 23 Next »

We have 2170 guests and 65 members online