project a seamless texture using the 'Point Position' and 'World Normal' render passes available in most 3D rendering engines.
generate a simple stroke and you can make it surround around the edge of picture.(Changes according to resolution)
Pick up the color of a pixel region where you define the position on your 2D image.在你指定的位置拾取该像素颜色
Through this Gizmo you can create Fresnel Matte.
Displays Filepath of topmost read node over the image. Useful when viewing sequence contact sheets / matching shots.
Often when we work in Nuke, we miss something we’ve been spoiled with by Adobe – this time Layer Styles. Let us introduce to you our Nuke replicate of Adobe Photoshop’s Layer Styles. We dissected the most commonly used layer styles and put them into a handy gizmo that can either act as Merge node, directly applying the styles, or create the styles and shuffle them into separate channels, preserving them for later use.
Implementation of Ken Perlin's Gain function
A handy tool for making extrude effect in nuke. You can change the position, coloring and shading of the Extrusion. You can also aplly a fake 3d lighting look which looks good enough for simple text and sign stuff. :DD don't extrude too far.
A Pixelize tool that alow you to use different styles of pixel to create screen effect. you also trun the mix to 0 to use it to create blocky effect.