Vector_FrameBlend v1.0

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Contributor: Riley Gray
Frameblend with smart vectors to preserve motion detail
13.0, 12.2, 12.1, 12.0, 11.3, 11.2, 11.1, 11.0, 10 or later
Linux, Mac, Windows
14 Feb 2022

VectorFrameblend ExampleVector_FrameBlend is essentially just a frameblend node but uses smart vectors to 'stabilize' the input frames to preserve motion detail even with mutiple frames being blended. Internally, the functions of the smartvector and vectordistort nodes are recreated using a vectorgenerator and stmaps to speed up the node and allow up to 11 frames to be blended at once. additional inputs can be used to utilize external vectors or a matte input for use in the internal vectorgenerator node. Hopefully use cases can be found for this node, I have been using it to make another ML tool MiDaS Depth more temporally stable!     

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0 # Calle Granström 2022-02-14 12:39
0 # Rafael Casagrande 2023-07-18 05:04
Hey, this is a really great tool and I use it a lot.
For some reason it stopped working after Nuke13. The stmaps are black and if I add any random node before them (like a grade) it gets back working with the viewers, but it doesn't render at all. It only renders if I render one frame at a time
0 # Cyril Richon 2023-11-30 11:19
It does not work on nuke 13 because with did something related to how they handle timeoffsets (something with pathProcessing, I think. One of the dev on my last studio had a long chat with them about that, I don't have all the details...).
If you replace the timeoffsets in the node with framehold with a frame+/-1to5 expression if works very well !

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