Nuke Scene Collector v2.1
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Contributor: Dave G
This is a shell script for OS X / Linux that reads Nuke files and collects Nuke script and all support docs to a location you specify.
Requirements:
7.0, 6.3, 6.2, 6.1, 6.0 or later
Linux, Mac
7.0, 6.3, 6.2, 6.1, 6.0 or later
Linux, Mac
06 Dec 2015
1520
Update: this is still available for download but I recommend using the Python version that is cross-platform and more powerful:
Free. Unsupported.
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Comments
Suite03:~ editor$ /Users/editor/D ownloads/nukeco llect.sh /Volumes/RAID/0 _Misc/Texture Mapping.nk
-bash: /Users/editor/D ownloads/nukeco llect.sh: Permission denied
would this work on a Windows platform? if yes then 1) how exactly??? 2)i need to archive some stereo setups... each read node has left and right eye renders and i have used the %V to load them both in the read node.
can i use this script?
first off: Thanks a lot for writing this script! Great functionality, which I could use ALL the time, IF there weren't those two things...
So please consider this a feature request
1. Make the script understand read nodes with the (Nuke 6.3v8) file sequence notation "path/filename_ ###.ext" instead of the "path/filename_ d.ext" thing. This forces us to go through ALL the read nodes/do a batch find/replace every time....
2. Add support for the project directory file path concatenation. At our site, since we are using Houdini for the 3D part and very much like the $JOB-variable method, we like to work with setting the Project Directory once in the scene settings and then taking advantage of relative read node paths.
What do you think?
Greetings from good ol' germany,
Sebastian
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