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(1)
Contributor: marcozazza

3.70 Kb

create a Projection Camera connected by expression to the original Camera, and a slider to control the frame from where you are projecting

03 Mar 2012
524
(1)
Contributor: satheesh

0.85 Kb

Import fbx camera script will add a camera node and import the camera data from the fbx file based on selected "ReadGeo" node.

02 Jul 2012
238
(0)
Contributor: Phil Prates

1,299.33 Kb

A universal toolset for breaking out and adjusting CG renders from any render engine inside The Foundry's Nuke.

05 Apr 2024
331
(0)
Contributor: jaimex127

2.93 Kb

Bake any Camera Animation and create a new one cleaner.

08 Jan 2024
884
(0)
Contributor: asmith1776

3.88 Kb

Creates a tracker node (Nuke 7+) from selected 3d card

04 Dec 2022
116
(0)
Contributor: maxvanleeuwen

2.13 Kb

Make a card that is oriented towards the selected camera node, and fit it in its frustum. Can be expression-linked, or placed on one frame.

10 Oct 2022
437
(0)
Contributor: sarus

4.36 Kb

A tool that allows you to change the pivot point, while taking into account the rotation of the geometry

31 May 2022
114
(0)
Contributor: kanza

1.36 Kb

Snap geometries to vertices. add Locometry.py to your .nuke folder add import Locometry to your menu.py

09 Mar 2022
694
(0)
Contributor: charitha

0.82 Kb

3d projection setup

05 Oct 2020
54
(0)
Contributor: falk.hofmann

5.25 Kb

Place cards based on World Position.

02 Feb 2020
217
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