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6.3 or later
C4dAutoComp v1.0 import your Multipass Exr and fbx camera file from Cinema 4d into Nuke.
For now it creates a One branch Comp with all your passes properly merged together with a Grade node for each. With a fbx camera, It will create a 3DScene with the camera settings changed to match Nuke 3D Space. The 3D scene is finally merged with the Rendered Passes Nodes at the right format and everything should be working well.
I didn't try all possibilities, like neagitve positions... I'm looking for all feedback. I'll soon add an option to choose between a One branch Comp or a multibranch comp with Shuffle nodes for every passes.
This is a 1.0 version. Only tested on Mac and Nuke 6.4. Should be working with any versions. And also my first scipt ever done, it's probably not the best way to do it, anyway, as far as I know it's working pretty good.
Thanks for your feedback, I hope it could simplify some workflows.