FromNuke2Maya - Export Nuke-Cameras v1.1


 
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Contributor: Jan Oberhauser
Exports a Nuke-Camera as a fm2n-File to import it into Maya.
Requirements:
5.1, 5.2, 6.0, 6.1 or later
Linux, Mac, Windows
14 Apr 2011
2081

Changes in Version 1.1:
-Made the change Daniel suggested (thanks a lot!)
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For people who want to get their self animated or 3D-Tracked Nuke-Cameras into Maya.

If you download it you get two Python-Files. One for Nuke to export the Camera as a fm2n-File and one Maya-Script to import it.

So again it is from NUKE -> MAYA, if you want the other or "normal" direction use the FromMaya2Nuke-Script.

For people who want to get their self animated or 3D-Tracked Nuke-Cameras into Maya.

If you download it you get two Python-Files. One for Nuke to export the Camera as a fm2n-File and one Maya-Script to import it.

So again it is from NUKE -> MAYA, if you want the other or "normal" direction use the FromMaya2Nuke-Script.

Please login in order to download these files.

Comments   

 
# Daniel Thuresson 2011-03-23 06:45
Thanks for a great script!
Only one little issue that my head of pipeline Dev fixed.
This is him talking :-) :

The import throws an error because of the line
melCmd.eval('CBdeleteConnect ion "'+objectNameOriginal+'.'+destinationChannel+'";')
probably because the CBdeleteConnect ion hasn't been sourced by maya yet.

you can change the line to
melCmd.eval( ;'delete -icn "'+objectNameOriginal+'.'+destinationChannel+'";')
(it reoccurs on line 33 and line 59)
It works fine after the change.

anyhow thanks again!
 
 
# tux penguin 2011-06-07 08:15
Thank you very very much for this scripts!!! :D
 
 
# Pranjal choudhary 2012-01-24 14:04
Thanks for the wonderful script
 
 
# zach mandt 2012-04-02 13:46
Thanks so much for this script, it works amazing! One question if you find the time, is there any way to include window scale information to translate properly into maya? For instance, if I have my window scale in the camera set to 1.3, and I pass the camera over to Maya, the camera no longer lines up... Is this possible?
 
 
# sujan manandhar 2012-06-10 04:28
Are those script help to import track point cloud into maya too ?
 
 
# Ema kh 2012-07-10 15:11
Hi, Im new in Nuke is there any one who can help me What Nuke_Directory is?? I cant install this script and the description didnt mention correctly what Nuke-Directory is and so forth..
Thanks
 
 
# Aria C Bramanta 2012-07-12 01:52
On windows the directory is C:Usersyour username.nuke, never used Mac
 

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