This script extract selected roto shapes from selected roto, rotopaint node in nuke. Usually we use to do, copy the desired roto shapes and then create a new roto node and paste the shapes. If roto node contain baked tracker info, then we copy paste the entire roto node and then delete unwanted shape's from pasted roto node. I have created extractSelectedShapes script to make this process automatically. Tested several times and working with nuke 6, 7, 8 versions. This code also work with roto shapes imported from silhouette and mocha. for bugs and reports: [email protected]
Create tracked Roto node from Tracker node
cleanup current nuke script: collect all nodes that are not connected to any node and/ or which output is not used at all in the current script. these nodes can then be disabled or removed with one click
Uses meta-data from the incoming image stream to break a PSD files into layers, each layer is combined together with a PSDMerge node which emulates the blending modes, each layer is set in a card in 3D space.
Multiplayer Pong for Nuke
This is a simple Script that searching in each directories and subdirectories. Looking for the files in Node with path errors. He Find new Path and Replace to correct this one.
A Four Point Track Node for Nuke: effectively a modified CornerPin node that makes it quicker and easier for you to copy/link tracks from a Tracker node than a regular CornerPin node.
Just a simple shortcut to edit the label of a node without having to open it's panel.
create wave Expression in an extra tab on the Node where you need it.
Tools for deleting, renaming, repadding clips from within Nuke.