merge_transforms_v2 v2.0
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10.0, 9.0 or later
Linux, Mac, Windows


This is not maintained!
See https://github.com/mapoga/nuke-vector-matrix which contains this tool and more.
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Merge many transform nodes together. Supports Transforms, Trackers and Cornerpins. Outputs either a new Transform or a new Cornerpin based on the transformation.
Works with all possible Transforms Combinations: Translation, Rotation, Scale, Skew and Inverted transforms,
Supports animation (will bake at every frame, can't only bake on keyframes because of multiple curve inerpolation options)
Supports Motion Blur
Will Output a Transform if all nodes are Transform or Tracker, Will output a CornerPin if any node is a CornerPin.
(Optionally force the output to be a cornerPin)
Possibility to output a Matrix in the cornerPin if needed (for a roto transform or splinewarp for example).
Breakdown of the script on http://erwanleroy.com/merging-2d-transforms-in-nuke/
Comments
Thanks
the easiest way if you are not comfortable with python would be to load the file in nuke's script editor and remove the # on the last line so that it just reads "start()".
Once that is done, you can select the nodes that you want to merge and run the script.
there is really a lot of cool tools, but I can`t see exactly this one. Have you renamed it?
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