NodeGraph
RSS
2.08 Kb
This script allows you to create a selection of a specific class of nodes in your Nuke script. A drop-down menu with a few common node types is available, as well as the option to enter the desired node's class yourself.


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Project latlong or other maps as six 2K cubic tiles onto your scene geometry with this quick setup.


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add_mask allows you to create masks on all nodes with an input for it, via a shortcut.


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Selected one or all Read Nodes Change Colorspace with Add on Menu (Python).


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Copy and paste nodes keeping the inputs connected to their original dependency. Works with multiple nodes, multiple inputs and masks.


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Extracts a node by shaking it from left to right, similar to Shake or Houdini.


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DEPRECATED: Use the version from nuke-vector-matrix for a maintained version. Merge many transform nodes together. Supports Transforms, Trackers and Cornerpins. Outputs either a new Transform or a new Cornerpin based on the transformation.


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Compilation of node graph utilities: Align nodes, scale nodes, mirror nodes, create backdrops, easily change labels, etc...


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Aligns selected nodes horizontally and vertically in the Nuke graph by adding 100-pixel units or a specified custom spacing.

