Despill to Color v4.4
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12.0, 11.3, 9.0 or later
Linux, Mac, Windows
Demo video: www.vimeo.com/despillToColor
If you are trying to fix an objects edge, by bringing back its original color, then this tool is perfect for you! DespillToColor is designed to work best with a specific user defined screen color and therefore a good local solution for certain areas of your plate.
- pick a blue- / greenscreen color - set or pick a target color.
- 'balance' controls how much red tones are being affected by the despill operation opposed to blue and green tones.
- Increasing the 'gain' will affect a wider range of colors, like the finetune knob in DespillMadness.
- 'erode' and 'falloff' sometimes work well for increasing the effect in defocussed areas. I usually go for ramping up the 'gain' OR the 'erode', rarely both.
Gizmo vs Group
For the sake of quickly trying this tool I uploaded it as a group node. Just download and drag and drop it into your node graph.
If you decide to use DespillToColor more often I recommend converting the group into a gizmo. Unlike a group that is loaded from the toolsets a gizmo will always automatically show its controlls in the properties panel on creation. How to create a gizmo > https://youtu.be/mGS9viVddMk
Example pics: (For testing I recommend blurring these jpegs a little to get rid of compression artefacts.)
Updates in V. 4.2:
Despill gain below 1 now working more like expected (sticks with the defined target colour).
Added option to despill red tones. Reduced file size and node count inside the group.