SSAO - Screen Space Ambient Occlusion v1.0
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Contributor: Mathieu Goulet-Aubin
SSAO - Screen Space Ambient Occlusion
Input:
- World-space Position
- World-space Normal
- Camera
Not anti-aliased
Implemented in BlinkScript. Based on this OpenGL ressource.
https://learnopengl.com/Advanced-Lighting/SSAO
Requirements:
11.0, 10.5 or later
11.0, 10.5 or later
31 Aug 2021
257
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