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Siggraph offer — extended till nuBridge is available again.
... LAST DAYS!
Get access to all the tools on Nukepedia from inside Nuke, with our nuBridge plugin!
Find out moreContributed by Rishikhant Pandian
PhysicsParticleEmitter This tool reimagines the native Particle Emitter node through a physics-first lens. Instead of Nuke's default flat parameter layout, all 57 user-facing knobs are reorganized into seven intuitive physics-based sections Emission/Birth, Initial Kinematics, Lifespan & Decay, Intrinsic Physical Properties, Stochastic Controls, Visual Representation, and Spatial Constraints presented on a single scrollable page with clear section headings. This makes the emitter significantly faster to navigate during complex simulations, letting artists think in physical terms rather than hunting through unrelated parameters. The tool preserves full native functionality, including all three inputs (particles, emit geometry, merge), and links directly to the internal ParticleEmitter so every knob is live and keyframeable. Verified against Nuke 16.0v2 with 100% knob coverage. Ideal for VFX artists who want a more intuitive, simulation-minded workflow when building particle systems.
Contributed by alireza babarahimloo
ALB_ViewerOptimizer is a performance-focused tool for Nuke designed to improve Viewer interactivity in heavy scripts while keeping render integrity intact. With the push of a button, artists can toggle MotionBlur, VectorBlur, or Kronos nodes in the Viewer. When a button is pressed, all nodes of the same type across the entire script are switched ON or OFF automatically according to that selection. Artists can also manually select any specific node to enable or disable in the Viewer. The tool provides global controls to restore all nodes that were turned OFF in the Viewer, or to activate all nodes for rendering while keeping them disabled in the Viewer. This ensures fast playback without affecting final output. ALB_ViewerOptimizer is ideal for complex compositions, helping artists maintain smooth Viewer interaction while keeping all nodes fully functional for final render.
Contributed by Marty Blumen
Optimises deep data by reducing sample counts via occlusion culling, contribution thresholding, volumetric collapse, and colour-aware Z-merging.
Contributed by Marty Blumen
Breaks down any OCIO colour space into primaries, transfer function & white point with CIE diagrams, curve plots and colour temperature swatches.
Contributed by santosh sharma
Express Gizmo Provide you Fully Automatic Render Directory or Precomp.Must Try
Contributed by Marty Blumen
Area light with soft shadows for ScanlineRender2. Uses a multi-light grid to produce smooth penumbras from Nuke 17's built-in hard shadow renderer.
Contributed by Luciano Cequinel
MotionBakery automates the creation of a Transform, Roto or RotoPaint, and CornerPin2D nodes, copying the animated knobs from Tracker node.
Contributed by SAJAD SALIMI
create realistic Glow Effect much more faster
Contributed by Marty Blumen
Automatically place a full-frame 3D Card at the correct depth in any Deep comp. Pick a pixel, click generate.
Contributed by Marty Blumen
A visual AOV browser for Nuke. Instantly view and select EXR layers via thumbnails. Features a search filter and F4 hotkey support.