Thousands of free tools for Foundry's Nuke family
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Mango Suite
Contributed by Johannes Kretschmer
This is a collection of all of my tools which includes a menu bar and icons. The installation guide for windows can be found inside the Mango Suite folder. Some tools might not run properly on nuke non commercial and indie due to the python limitation.
Hover Rig
Contributed by Johannes Kretschmer
This node creates a realistic flying sway motion for all kinds of aircrafts. It mimics wind influence and what a real pilot would do to counter. It lets you export a transform geo and an axis for other 3D applications. It is based on the old 3D system.
Tracker Overlay
Contributed by Johannes Kretschmer
When 2D tracking shots need to be tracked by hand because the tracker can not handle it this overlay can be very useful. Attach it to the tracker to get better check whether your tracker aligns with nearby edges. Also when something is out of focus the bouble line can help a lot to find the actual center of an edge.
Gridmaker
Contributed by Johannes Kretschmer
This node creates cutsomizable grid patterns. It also has buildin noise patterns and stripes that can be animated.
Fine Keyer
Contributed by Johannes Kretschmer
This erode based keyer can help in cases of very thin detail like hair or spider webs.
Turbulence
Contributed by Johannes Kretschmer
This is similar to After Effects turbulent displace. It has a buildin noise and also blur options. It also works with custom maps to distort images.
Remap Spill
Contributed by Johannes Kretschmer
This node lets you remap a picked color to any color you desire. It can be used for greenscreen work or to recolor any object keeping its original shading.
Crop Advanced
Contributed by Johannes Kretschmer
This node offers all crop options you need. It adapts automatically to its input. So there is no need to come back and hit the reset button manually if anything changes in the script. It can also automatically crop to: + the inputs bounding box and + to a unified bounding box which means that a new bounding box will be created which is as big as the inputs largest overscan numbers in width and height. In addition you get buildin control over the bbox size which can be restrained to maintain the aspect ratio or to add a constant pixel value to all dimensions.
Reformat Advanced
Contributed by Johannes Kretschmer
This node includes all things you need to reformat/crop your final comp to the desired output dimensions all in one. Also it has a log to lin checker which enables you to use the more aggressive filtering options to get a sharper result without ugly artefacts.
Grain
Contributed by Johannes Kretschmer
This node lets you create film grain with much more options than the native nuke grain node has. Also it automatically adapts to whatever resolution and apsect ratio you plug in.