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Your search for Johnson322 returned 15 results.

L_AlphaClean

Contributed by Johnson322

Removes stray pixels from the alpha channel of your matte

L_BlurHue

Contributed by Johnson322

Blurs just color information on the image.

L_CameraBlur

Contributed by Johnson322

Use this node to add camera motion blur to an element.

L_ExponBlur

Contributed by Johnson322

The ExponBlur blurs an image with an exponential falloff based upon an alpha.

L_Ramp

Contributed by Johnson322

A Shake style ramp

L_Despill

Contributed by Johnson322

A Despill Node

L_Icolor

Contributed by Johnson322

Icolor will apply the hue information from the A input to the B input.

L_SwitchMatte

Contributed by Johnson322

Grabs the alpha channel from the A input and premultiplies it to the B input.

L_CropBBox

Contributed by Johnson322

Crops any bounding box outside of the input "width" and "height".

L_ChannelSolo

Contributed by Johnson322

Shuffles the chosen channel into RGBA

L_Fuse

Contributed by Johnson322

Fuse is a replacement for the merge(over) node.

L_Grain

Contributed by Johnson322

Added functionality to Nuke's default grain node.

L_SpotRemover

Contributed by Johnson322

Similar to MarkerRemoval

L_ AspectMask

Contributed by Johnson322

Applies an aspect mask over the image. The mask should properly adjust for image resolution and pixel aspect.

AUTO CREATION OF MENU ITEMS FOR GIZMOS. (MENU.PY)

Contributed by Johnson322

Just drag and drop gizmos into the right folder and they will show up in your Nuke menus. No longer will you have to create the menu items manually for each gizmo you want to install.