Your search for Johnson322 returned 15 results.
Search
L_AlphaClean
Contributed by Johnson322
Removes stray pixels from the alpha channel of your matte
L_BlurHue
Contributed by Johnson322
Blurs just color information on the image.
L_CameraBlur
Contributed by Johnson322
Use this node to add camera motion blur to an element.
L_ExponBlur
Contributed by Johnson322
The ExponBlur blurs an image with an exponential falloff based upon an alpha.
L_Ramp
Contributed by Johnson322
A Shake style ramp
L_Despill
Contributed by Johnson322
A Despill Node
L_Icolor
Contributed by Johnson322
Icolor will apply the hue information from the A input to the B input.
L_SwitchMatte
Contributed by Johnson322
Grabs the alpha channel from the A input and premultiplies it to the B input.
L_CropBBox
Contributed by Johnson322
Crops any bounding box outside of the input "width" and "height".
L_ChannelSolo
Contributed by Johnson322
Shuffles the chosen channel into RGBA
L_Fuse
Contributed by Johnson322
Fuse is a replacement for the merge(over) node.
L_Grain
Contributed by Johnson322
Added functionality to Nuke's default grain node.
L_SpotRemover
Contributed by Johnson322
Similar to MarkerRemoval
L_ AspectMask
Contributed by Johnson322
Applies an aspect mask over the image. The mask should properly adjust for image resolution and pixel aspect.
AUTO CREATION OF MENU ITEMS FOR GIZMOS. (MENU.PY)
Contributed by Johnson322
Just drag and drop gizmos into the right folder and they will show up in your Nuke menus. No longer will you have to create the menu items manually for each gizmo you want to install.