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Your search for jackb returned 8 results.

J_Mullet_ChoppingWood

Contributed by jackb

A demo script for the Mullet toolkit found in J_Ops. This script demonstrates basic use of constraints, motors and pre-shattered bodies to achieve a system of interactions.

J_Mullet_MugSmash

Contributed by jackb

Demo script for the Mullet toolkit found in J_Ops, demonstrating use of pre-fractured bodies to shatter an object.

J_Mullet_Ragdoll

Contributed by jackb

A demo script for the Mullet toolkit found in J_Ops. This script demonstrates a ragdoll setup, and then subjects the rigged system to external interactions.

J_Mullet_SeeSaw

Contributed by jackb

A demo script for the Mullet toolkit found in J_Ops. This script demonstrates very simple constraint usage.

J_Mullet_SmashingPumpkins

Contributed by jackb

A demo script for the Mullet toolkit found in J_Ops. This script demonstrates compute intensive use of constraints to allow fractured objects to gradually disintegrate on repeated impacts.

J_Mullet_TutVideoScript

Contributed by jackb

The script used in the Mullet introduction video for the J_Ops 2.0v1 release.

J_Ops

Contributed by jackb

A suite of handy Nuke tools, offering dslr raw reading, CC tools, HDR merging, rigid body physics, ICC based colour transforms and more.

Interview with Hugh Macdonald

We're here with Hugh Macdonald of Nvizible to talk about pipelines, their use of Nuke, custom development, the thrills and spills of open sourcing tools, relighting, particles and more. So kick off a render, grab a cuppa and let's get stuck in. Tell us a little bit about yourself Hugh.…