3D
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2,776.75 Kb
A set of nodes for building, lighting and rendering voxel grids in nuke, in particular, for fog and cloud generation.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
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A BlinkScript Gizmo to create 3D/4D noise that can be used as fog.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
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3D Lightning Bolt generator to be used with Higx PointRender
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
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Use a lighting object with a luminance pass to relight an other object
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
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This BlinkScript Gizmo allows you to perform single-bounce raytracing, only requiring a camera, normals AOV, and HDRI.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
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This project contains five gizmos that allow you to ray march/path trace a wide variety of shapes, including fractals, utilizing the GPU.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)