C44Kernel v1.0


 
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Contributor: Adrian Pueyo
Blinkscript based 4x4 ColorMatrix node.
Requirements:
11.0, 10.5, 10.0 or later
24 Jun 2018
500

Multiply the rgb or rgba colors by an arbitrary 4x4 Matrix. Useful for transforming vector passes like Position or Normals. You can also plug in an Axis or Camera node into the axis input, to apply its transformations.

C44Kernel is a simpler, Blinkscript-based alternative to the C44Matrix node by Ivan Busquets, which is incredibly useful but has the compatibility limitations of a plugin.

c44kernel properties

Feedback, bugs and suggestions appreciated.

Copyright © 2018, Adrian Pueyo All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 'AS IS' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. www.adrianpueyo.com
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Comments   

 
+1 # Chris Charlton 2018-06-25 00:57
You literally made what I was about to embark on. Top work as always. Side question, did you solve the spherical camera issue?
 
 
0 # Adrian Pueyo 2018-06-25 17:04
Thanks Chris! Glad you like it. What was the issue?
 
 
0 # Chris Charlton 2019-02-27 15:22
Make a blinkscript version of C44matrix. Messing around with sphereical space and uv mappings in an effort to recreate shaders by uv reference maps
 
 
0 # Chris Charlton 2019-02-27 15:22
Make a blinkscript version of C44matrix. Messing around with sphereical space and uv mappings in an effort to recreate shaders by uv reference maps
 

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