Bird 3D v1.2

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Contributor: Murray Smallwood
A basic 3D bird with flap and texture control built in Nuke
12.0 or later
Linux, Mac, Windows
03 Dec 2019


This is a basic 3D bird with flap and texture control built in Nuke.  No extra geo needed.


With the drop down you can pick from a few pre sets and there is a custom mode to set it up as you like.

Annotation 2019-12-01 204857


Playing with Random frequency and amount will help with breaking up the flap cycle 




There are some issues you should be aware of.

- Due to the way the wing card is animated it will not motion blur.

- Trying to use the same Bird node with timeoffsets and transform geos

to make a flock will not work. Each bird will have to be its own node.

- Using in particle emitters works but they will all be the same.

- Basically time modifiers on a single instance will give you trouble


Have fun and enjoy


- Version update 1.2

  - now not locked to Nuke non commerical 


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# Lucas Pfaff 2019-12-02 08:45
It should probably be noted that this is Nuke NC only
# murray smallwood 2019-12-03 03:51
Oh snap! I was making sure it worked from home and uploaded the wrong one.

Thanks for taking the time to comment. Will update

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