TX_Fog v2.1


 
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Contributor: Tomas Lefebvre
Create a 3D fog
Requirements:
7.0, 6.3, 6.2, 6.1, 6.0 or later
Linux, Mac, Windows
11 Feb 2014
6403

TX_Fog

This node is design to simulate 3D fog inside the nuke 3D space.
The trick is to have a customisable amout of card, all linked together to create the illusion of a real fog.

features:
- fully animatable
- x y and z decay
- can be lighten and colorized
- fully deformable by draging edges, edges or faces
- works pretty well in stereo

NB : You can create blackholes by rendering a black point cloud (2 issues come with this : nuke doesn’t like point clouds rendering (it takes a lot of time), and the second is that you don’t have anti-aliasing on it, but through those quite bad limitation it can helps to create nice looking fog)

tx_fog

 

NEW:
- possibility to bend on X and/or Y the cards
- possibility to displace the cards with a noise
- both can be used seperately or combined
- the resolution of the cards can be adjusted from the settings

- nuke 8 friendly

 

TX Fog v2.0

 

 

 

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Comments   

 
+1 # rais cui 2012-03-17 05:10
that's very great job!!!!!!!!!!!!!!!!
provide timely help for me!!!
 
 
# Niki Bern 2012-05-29 18:54
This is really good - thanks Tomas you just saved me a lot of work :-)
 
 
# Jan van de Laar 2012-10-03 07:34
Thanks, great gizmo!

As a suggestion; it would speed up rendering if the cards only had 1 row / column, since they don't get deformed.
 
 
# Tomas Lefebvre 2012-10-03 07:47
I don't know why I haven't done it,
stay tuned for the next update :-D (if you have other suggestions, do not hesitate)
 
 
# Marko Popović 2012-11-19 09:54
I'm having some issues with the supported Nuke versions... I'm working on 6.3v3 and the same warning pops-up every time that the gizmo is not supported for this version... Any thoughts and a little help?

Thanks though! Great gizmo! Cheers
 
 
+1 # jean cavalcante 2013-02-21 07:35
Thanks, really great!
 
 
# Benjamin Benquet 2015-07-23 22:39
yeah bro
 
 
# Anima Digital 2014-04-08 11:24
thanks for this , works like a charm!
 
 
# Olivier Bolduc 2014-11-14 03:22
Man thank you very much this is great help right now!
 
 
# Gabi bo 2015-02-18 14:50
J'adore :lol: Bravo Thomas!
 
 
# djati waskito 2015-03-15 13:33
thank you Thomas. This is what im looking for
 
 
# Chainarong Wanachaisong 2016-01-29 12:59
Hi Tomas
This is very great tool thank you so much for share to us but I have some problem when I use this gizmo in 3d scenes because a depth pass is mistake
 
 
# Masha Agricole 2016-04-27 17:33
Merci! Ca marche nikel! 8)
 
 
# olive munda 2016-11-13 08:25
nice work but i tried in nuke9, and it didnt worked is there any workaround
 
 
# J0hann Roche 2017-01-20 17:29
Very good tool ! thanks

>> If you can add sphere instead of cards in the options would be great !!!!

VR Fog you know what i mean ;-)
 
 
# Zeki Doru Ondun 2017-07-04 13:40
Very useful gizmo, but when I move through from these cards with a camera, each card that the lens pass through disappers in 1 frame. It would be nice to add a gradient dissolve according to the lens distance.
 
 
# adam jones 2017-07-19 10:28
Dear Tomas

Sorry I may have read your discription incorrectly, but should I be able to throw a spot light through the cage to light the fog, I dont seem to be able to get a result no matter how far I bump the intensity of the lights up i only seem to get black, turn the lights off and the fog comes back.

regards
-adam
 

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