GenerouZSlice_v1 v1.0


 
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Contributor: Aled Rhys Jones
Simple but nice and useful Depth Keyer
Requirements:
6.2 or later
Linux, Mac, Windows
25 May 2011
297

Inputs: Depth & Mask

Function: Produce a key from a range of Depth.

Tools: Position, Width & Core Width.

You can choose from Forward & Backward, Forward Only and Backward Only.

Outputs as rgba.alpha.

Any comments/suggestions welcome.

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Comments   

 
0 # Viktor Daniel 2011-05-27 03:41
not worked for me, could you describe in details how it works?
Input depth should be in Depth channel or RGB? And what range of Depth should be?
 
 
0 # Aled Rhys Jones 2011-05-27 04:14
Hi Viktor, the input is the depth channel; if your depth channel is anything other than "depth", then use Shuffle to allocate it into "depth" before connecting the gizmo. The range is 0 to 1 (float), so this might need to be adjusted beforehand also.
 
 
0 # Aled Rhys Jones 2011-05-27 05:03
...sorry, correction: The range is 0 to 1; at the moment it doesn't work for values beyond this range.
 

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