Image
RSS
2.98 Kb
Using SmartVectors and VectorTransform node, set to output STMAP, to drive an animated mask, that can be used for marker removals, color corrections and etc.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
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1.83 Kb
Through this Gizmo you can create Fresnel Matte.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
6.09 Kb
Creates masks based on normal direction in an intuitive way.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
2.03 Kb
create your di matte name using the drop-down list and click on the new
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
1,181.19 Kb
A custom render node that allow you to render out GIF animations.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
3.22 Kb
Uses data from the Rotopaint node but adds 2 difference mode views, so you can align the paint source very precise. Quite useful for quick paint fixes, no need switching to Silhouette.
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)
1.45 Kb
Implementation of Ken Perlin's Gain function
![](http://www.nukepedia.com/components/com_remository/images/added-on.png)
![](http://www.nukepedia.com/components/com_remository/images/downloaded-num.png)