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2.98 Kb
Using SmartVectors and VectorTransform node, set to output STMAP, to drive an animated mask, that can be used for marker removals, color corrections and etc.
1.83 Kb
Through this Gizmo you can create Fresnel Matte.
6.09 Kb
Creates masks based on normal direction in an intuitive way.
2.03 Kb
create your di matte name using the drop-down list and click on the new
1,181.19 Kb
A custom render node that allow you to render out GIF animations.
3.22 Kb
Uses data from the Rotopaint node but adds 2 difference mode views, so you can align the paint source very precise. Quite useful for quick paint fixes, no need switching to Silhouette.
1.45 Kb
Implementation of Ken Perlin's Gain function