A gizmo that allows you to analyze an area and match flicker or deflicker.
Realistic Tilt-shift lens simulator
Fixes errored frames by interpolating between the frames either side
Seamless texture generator
Normal map generator
Simple gizmo that mirrors edges of the image in all directions. Useful when working with camera shake etc
Based on Richard Frazer gizmo (http://richardfrazer.com/tools-tutorials/rebuilding-bad-frames-using-oflow/), slightly modified and updated to have more user friendly controls for key framing and uses Kronos instead of oflow as the retiming method. Can be used to patch areas obstructed by objects, requires at least two 'clean frames' for an area. Very useful for dealing with organic objects and minor parallax in patches.
Alpha driven refraction of light, can be use bend the light for convex and concave surfaces or just split a ray into a rainbow.
project a seamless texture using the 'Point Position' and 'World Normal' render passes available in most 3D rendering engines.
generate a simple stroke and you can make it surround around the edge of picture.(Changes according to resolution)